Gothic Steampunk Dream Escape Game
Story
[[ Ankou - The Watchmaker ]] - Places everyone in a hypnotic "infinite tsukuyomi" to harvest their dreams to power his clock tower. He plans to make humanity an energy source to keep his masterpiece clock running forever.
Upon defeating him for the first time, you uncover that his clock tower runs a pace maker keeping his daughter alive, and on subsequent runs you're gathering parts to try and create a replacement or other contraption to replace the clock tower and his motive.
Maybe for story flavour: Broken things from first time trying to power the clock, lightning plus town out of energy then contraption breaks
Dreams power clock Clock is perpetual motion machine powering daughter heart Dreams also stop her feeling the pain and let her live life in dream
Multiple endings with dream ends, kill daughter, etc
[[ Cardinal Laurence Frollo ]] - He pretends placing the city into the hypnosis is his magnum opus of putting everyone closer to god, so he assists the watch maker. But his true motive is taking riches from the nobles to keep them alive indefinitely in the dream, and idfk maybe enjoy his money by importing everything with a few deaf slaves
[[ La Bête du Teju ]] -
[[ L'Apothicaire ]] -
Core Loop
24 Hours per loop, 1 minute per hour in game. Once the day is over, clock hits, and the hypnosis sends you back to the start of your dream.